vapOr v1.3


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Post Mon Feb 15, 2016 1:31 pm

Re: vapOr v1.2

Sweet! I very like your version! Good looking and small game but very addictive! :ob

I have checked your game in the office so cannot continue for longer time.. :-)
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Post Mon Feb 15, 2016 1:43 pm

Re: vapOr v1.2

HA! Cool! :D
THANK YOU, Lemi!
Yeah...I'll add more stuff to it shortly, because it's great fun to code on it, too! :ugeek::)
I just did a relaxed round and literally quit it after I passed 23000, haha...I need to work out the level logic some more.:shrug:
Here to help! :D
http://www.taron.de
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Post Mon Feb 15, 2016 2:56 pm

Re: vapOr v1.3

Just posted a small update...
Here to help! :D
http://www.taron.de
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Post Tue Feb 16, 2016 12:17 am

Re: vapOr v1.3

Does the number of Bubbles (?) , colors, forms...limited ?
Does it always the same blender but with different colors ?
Does exist an option for make the same draw for improve its score ?
Does exist a Pause Button ?
Does exist horizontal moves ?
Can we play with the arrows? Clicking too long is bad for tendonistism and arthritis! :ugeek:
Seems it's not time limited ?
No speed notion ? (everyone can have its luck)
Does exist some hidden rules?

Does exist a manual? I have not yet all understand ! :oops:

Can we imagine that we can rotate the playgame screen?
And maybe play or replay in an another way ? ;)

Have you play Tetris some years ago and had some traumas resulting? :beer:
Is beautiful that please without concept!
http://moiscript.weebly.com/ http://piloumaison.weebly.com/
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Post Tue Feb 16, 2016 1:20 am

Re: vapOr v1.3

Wahahaha, omg, Pilou, so many questions:
- pause is not needed. The game waits for you to do something! ;) (no time limit, no speed notion)
- the bigger the group of balls you vaporize, the higher the score! Try to make as big a group as possible by carefully sacrificing small groups, of course.
- how would you play this with arrows? Hmmmm...yeah, that's a cool idea, actually. I will think about it. :ugeek:
- hidden rule (more than 6 balls will trigger refill, also reaching the level max will trigger refill!)
- levels always double in amounts of balls needed to fulfill them.
- the color of the bar that fills up is actually the color of the new pieces that will get introduced in the next level

- no rotation of the screen is planned. The format I believe I will keep locked. I might allow window scaling, though.

Hahaha, Tetris trauma! :lol: ..don't we all have that? :? :P
Here to help! :D
http://www.taron.de
System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7
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Post Tue Feb 16, 2016 1:48 am

Re: vapOr v1.3

(no time limit, no speed notion)

Excellent! So only reflexion in relaxing time! :ob

Seems you speak previous of right click? What is it ?
Is beautiful that please without concept!
http://moiscript.weebly.com/ http://piloumaison.weebly.com/
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Tue Feb 16, 2016 9:40 am

Re: vapOr v1.3

"what was it", would be the right question! :ugeek:
It was removing an entire column of balls to test the indention for empty gaps.

Yes, the idea is for this to be relaxing, if not even meditative, hehehe. :)
Here to help! :D
http://www.taron.de
System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7
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Post Tue Feb 16, 2016 4:13 pm

Re: vapOr v1.3

With a curious color strategy seems it don't want to stop! c:!

Not finished here - I don't know how many days I can follow the play! :oops:
As there is no save option, i am very desolated to plug off for make other things! :mrgreen:
Of course there is no retouch image! :ugeek:
vapor2.jpg
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Is beautiful that please without concept!
http://moiscript.weebly.com/ http://piloumaison.weebly.com/
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz

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Post Tue Feb 16, 2016 4:18 pm

Re: vapOr v1.3

:ob
same here, got bored and graphics went all weird - had to restart machine :shrug:
Image
2nd try

edit:
yup, seems that some kind of pattern is repeated if vaporing multitudes (7+)
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Post Tue Feb 16, 2016 4:30 pm

Re: vapOr v1.3

Graphics went all weird??? :shock:
Can you explain a little further, please, because that's rather scary! :|

But, yeah, I have to come up with some more interesting level developments, that's for sure! :geek:
Thanks for playing, of course! :ob

Pilou, you're amazing! :o ...how did you endure for so long??? :lol:
Very stunning score, but yeah... the logic as it is will favor one color proportional to the amount of vapors you need for the level. So...the higher the level, the longer one color gets favored, the more points you get... it's a weak concept, I know. I will seek inspiration in your tag-line: Beautiful, but now without concept, please! :lol:
Here to help! :D
http://www.taron.de
System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7
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