Zeropainter - GFX


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Post Mon May 28, 2018 7:25 pm

Re: Zeropainter - GFX

Thnx that you like it, I loved StarCraft a lot too, late 1990s was the finest time in my youth for cool games. StarCraft, WarCraft, AgeOf Empires, Cosacks, Civilization I, II and later III
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
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Post Mon May 28, 2018 7:33 pm

Re: Zeropainter - GFX

sry, it was a doublepost
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
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Post Mon Jun 04, 2018 5:20 am

Re: Zeropainter - GFX

Daenarys and Geralt in Love :hihi: - Geralt did found a magic way to switch between the worlds and so he is now in the World of Game of Thrones


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I will upload a bigger image-version on Deviantart soon.
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
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my youtube channel: zeropainter - ok, there are only 2-3 very short videos
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Post Mon Jun 04, 2018 9:49 am

Re: Zeropainter - GFX

Wow, Zero, tht's a very elaborate picture! Well done! :ob
Here to help! :D
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Post Mon Jun 04, 2018 10:53 am

Re: Zeropainter - GFX

WOW, Zero, yes, very well done! The details are awesome! :ob
Last edited by Lemivision on Thu Jun 07, 2018 1:44 pm, edited 1 time in total.
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Post Tue Jun 05, 2018 3:58 pm

Re: Zeropainter - GFX

Thnx for your comments, but a friend told me - that I should try to setup two different light situations - if I wish to have lot of details in back & foreground - next time


https://cdn.cgsociety.org/t/g03/89703/1 ... _large.jpg

Just the skintones are ugly.

Or second way paint a background with less details or with low contrast or smooth - because lot of people dont like so much details in forgeground + so much details in the background.


https://41zxbw463fq733z1kl101n01-wpengi ... ature1.jpg
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
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my youtube channel: zeropainter - ok, there are only 2-3 very short videos
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Post Thu Jun 07, 2018 10:58 am

Re: Zeropainter - GFX

Well, if you went for a more "realistic" approach, you'd want to regard depth of field in a way, especially if you have such a large distance between foreground and background. Consider what would happen with a camera, for example. However, instead of a "blurry" background, you can simulate the idea of "blurriness" by simply keeping the background more loose with less definition. You could also look at impressionism, for example, to get an inspiration.
As for lighting, there are ways to add more theatrical drama, of course, but that's your staging design choice. A thing that is not a design choice, if you wish for more familiar realism, would be the classic air- or atmospheric- perspective! Look at the observations regarding how far the primary colors can reach through the air. First vanishes green, then red and eventually only blue remains. Also, since light bounces off diffuse surfaces into all directions and diminishes in strength, the original colors of objects get darker, while the atmosphere brightens them again. Consider this, when you study nature or even just pictures of landscapes.
Skin is another topic, because skin is not evenly colored and different parts of the body alter the color of the skin for various reasons: Thickness of skin, density of muscle, exposure to sun and lack of exposure, wear, natural scaring, hair, irritations and even mood flushes the body in different places. If you consider all these things, you can literally tell a story in a picture that captures the recent past, the current situation and what may be on a persons mind for the immediate future.
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Post Thu Jun 07, 2018 7:00 pm

Re: Zeropainter - GFX

heloo, yes you are right too - I did add some blue in the background, but maybe not enough. But on the other way ... whats
with a morning or evening (especially in summer) the light is more red and orange - I think. Btw. my background was lot of deatails, because the contest theme was to paint a medieval scene so you a castle/medieval city ;)
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
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Post Thu Jun 07, 2018 8:29 pm

Re: Zeropainter - GFX

When the sun sits lower and the suns colors are being filtered via refraction of the atmosphere, everything is darker, too, because the light in the wider spectrum is missing. When it's more red, like during sunset or sunrise, it is darker, isn't it!? That does not change what the atmosphere is doing to the colors in the distance. Those colors simply are missing to begin with. You must not then make it more blue, you know. HOWEVER, since our eyes adjust, it may appear brighter and certainly you want to make your picture readable! So you compensate for perceived brightness and stick with the colors it would have, just...well.. brighter.
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Post Mon Jun 11, 2018 4:41 pm

Re: Zeropainter - GFX

Hey Zero,
An image doesn't have to be realistic to work and to work well. I love the detail here and your emerging style. And the subject matter comes thru well :) :ob c:!
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