[y] toggle


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Post Thu Apr 26, 2018 1:19 am

[y] toggle

Here's a little demonstration of the difference between having the "experimental fluid quadruple interpolation" off and on. Since it's a hidden feature, you'll have to keep track of its state yourself, haha, but you use [y] to toggle it on/off.

It looks like a subtle difference, but it's actually quite severe, depending on how you work with Verve. While it's great for some things, it's not all that great for others, because it does introduce more steps into the process of vector motions.
Brush #6 shows it quite notably, thus I've used it for this example. Notice the visible stepping in the Y-OFF smudge, while the Y-ON smudge shows those a lot less, if at all!
Attachments
yonyoff.jpg
yonyoff.jpg (147.7 KiB) Viewed 458 times
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System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7
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Post Thu Apr 26, 2018 10:12 am

Re: [y] toggle

I thought I could not enter this state again, something I did wrong, but not always
I was wrong with [t]
Now I am able to
System info: NVidia GTX1080, i7 6700, Win10
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Post Thu Apr 26, 2018 11:45 am

Re: [y] toggle

[t] was canvas on/off :ugeek:
But it was acting a bit weird. Another thing I will look into again, too. :oops: :)
Here to help! :D
http://www.taron.de
System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7

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