![Image](https://images2.imgbox.com/2d/76/jdnFICmy_o.png)
![Image](https://images2.imgbox.com/8f/0b/ZzoneJTe_o.png)
![Image](https://images2.imgbox.com/d3/be/WuEGfs8Z_o.png)
![Image](https://images2.imgbox.com/d5/b2/kCb8nyHT_o.png)
What this feature does is that it creates vectors based on brightness value differences and adds them into the fluid process, effectively pushing pixels. The idea was to add potential sharpening that way, but in this in-between state it creates these amazing effects. So fun!
![excitement :bounce:](./images/smilies/icon_bouncy.gif)