Allright folks
here i dare to bring my most, most, mooost favorite up-to-date work which stands as a symbol for a sooooo long time held secretive and constantly developing
art project (together with another one but its another story), spanning its life now some 12 years and outliving in importance all my small, middle and many
other artistic endeavors. This project is almost like a time travel machine for me since first scibbled ideas, saved impressions, mind moments dates back to time
when i was 20, 21 years old. Working on this project thus somehow remind me for a lot of additional time related stuff
Well, these vervePaintings aren't the whole project itself which is conceptualized as a film, veerry deep, veeery dark and veeery long one in perfect world where i
could be allowed to live for such a long time to create the whole thing by myself, slowly, in 3D animation, with decades spanning patience. The standard reference
for film style would be something like Metal Gear Solid 1 on PS1 (which i hold dear to me in terms of impressions it gave me) - a lot of historical, cinematic, conspiracies
and grim realities and silenced facts. All that in surreal horror genre flavor. I call it Fear Society.
Idea is to try creating a collection of key images and editing them into static frames movie with added sounds and plot texts. A sort of movie gimmick. I have 6 min of
demo but i don't intend to put it anywhere online for many years. I always hided this project basically from anybody and internet especially for all these years. It is
life-long quest and i felt no need to put anything of it on internet just for casual 'meh' views.
Since i found verve painter to be of such a tremendous help in creating necessary concept images, i somehow feel this small forum is the only right place now to post
anything from this project. Almost everything, many images i haven't showed to almost any of my friends and known persons. Somehow i got used to keep this art project very,
very private.There is close to none images from FS that is published anywhere on internet (except maybe one, two without any mentions of links to FS and project itself). So
here is the only place where i bring some pieces with ease. As always these are 100% verve-painted. I don't intend to bring on all the images from FS, only verve-painted ones and i like
to keep it that way. There is something special in verved ones
Those private art projects were like medicine for me when i was commercial artists - commercial art is so emtpy mostly; i was so sick and tired of it all back than at one point.
What an irony - a person drawing really dark, socially and history related art feels so uplifted, reliefed and calm and so pissed off, angry and poisoned and betrayed when drawing
funny-juppy-yeee unconsciouss, evolutionary irrelevant art for commercial fuck-sake, some wage, infinite growth of business processes and cancer stage of market economy on our planet
Though i quit art for good few years ago, i still feel solidarity with any artist going rage about what he is asked to do for his living wage when he inwardly feels and knows he has more
to offer to the needs of the times art-wise. Its another thing when artist himself likes commercial art, its needs and specifics - no problem with them and no problem for them. Its not
road for many. I saw artists raging, going mad, not putting up with employer pressuring them up needlessly (and good thing they did so ). I happened to develop resistance myself and
know how hard it was to put up with commercial shit, client rose-tinted wishes ad brainwashing in your working place.
Actually one image from FS was already posted here, somewhere in my beginner times but this fact not of great importance anyways.
As promised, here i bring new stuff. For me this image instantly became a breakthrough moment, a symbol, an icon for whole FS project!! There was similar moment just a
year ago in 2018, but this one beats it. I was struggling in conceptualizing one dark character, called "Director" in somewhat precise shapes and look for so many years, almost
all the years that project existed for now. Had few initial inspirations from Francis Bacon paintings for sure, but never anything precise and clear - only vague and blurred ideas.
And finally one day, on August i sat with verve Painter and during one session of just randomly pushing pixels for a lot of time the concept finally broke out!!!
I won't comment much on character or plot of FS, except that this "Director" thing closer to the end of story in sort of surreal/dream dimension have to engage in final pseudo-'talk'
with main character in which he familiarizes the main character with dark sides of main character's society and its history, legacy, consumption megalomania architecture and associated hidden
structured violence architecture within it by giving him a briefcase full of never before publicly disclosed or revealed intelligence, public institutions documents,tapes, photos of which existence
any historical investigator could only dream of - like true X-Ray diagrams of Kennedy autopsy made right at morgue and before Secret Service agents made interference, secret recorded talks of any other important figures above governmental levels of society, key moments of Western history, WWII, frauds, Cold War behind the scenes, monetary system cover-ups, Vietnam War, ideological violences and ignorances of the masses and so on. Its as if this deity possesses all the lost and deleted history of true face of consumption society and its cost. He appears and comes there, where fear is so prevailing, no matter how much repressed in individual units of society, that it can still be sensed by such deity and other beings from his other dimension world. They sort of like vampires come for bloodlust and on blood smell, only with a difference that they come on fear. Thus - fear society.
You can imagine the whole atmosphere as Stephen King's Shining, Silent Hill and Hideo Kojima's Metal Gear Solid 1 crossover.
It is here in all true potential i uncovered what power verve Painter truly possess for iterative and conceptual art creation. This vervepaint represents this Director character as it stands
for now. It is somewhat bizarre design but it has to be. It may look really strange, especially because of those stuck shattered glass pieces in the head and along his body part but here thing
about design is not to chase 100% physiological and spatial realism. For this character especially exists contrary need for surreal allowances in his body, flesh and physical design so to speak.
So, which one is better?