Re: Intars' gallery
Posted: Mon Jan 18, 2021 11:49 am
Eduardo, you enlightened me - never ever had seen previously "Another World" for PC; very interesting art style indeed.
I don't know about Machinarium - starting from around 2007 or 2008 i stopped playing any games (and started to do computer
graphics myself and worked as an artist), also it was the time were i ultimately decided that modern games are just too crazy,
too empty and unfulfilling, too distractive, too narrowly focused on violence for sake of entertainment instead of some philosophical/
imaginative/ or some thought-provoking stories (say, like Metal Gear Solid or Silent Hill or even Resident Evil 1). Seems i like only old
stuff . But no doubt there are gems in modern days, will have to look up some gameplay videos of this Machinarium on Youtube
and see closer for myself.
Consider this as my explanation of why i most likely will not know / be familiar with some very popular, very artistic and high quality
modern days game . But the subject - painting like art style for games is interesting, it touches creative parts of my mind and i
sympathize with such vision as well. After all, this precise verve-painting that i currently develop in so small, incremental steps started
with idea and inspiration to give for positive memories and a subject of one old, really, really old game and its imaginary virtual world
an artistic and symbolic treatment, while staying somewhat very close pixel-wise to original.
In my former life period, i looked at computer graphics, specifically 8-bit NES, 16-bit SEGA and 32-bit PSX and 90's DOS/PC as an impressive
art form and one that i was able to experience during my life's most free, happy, light period we all know as childhood and very early youth..
when the mind is so impressionable Now, things have certainly changed for me a lot - i don't catch any inspiration anymore from modern
computer graphics to be honest, it just doesn't catches me anymore ...and i stay away from modern heavy games/gaming whatsoever
But i do catch a ton of inspiration from old, personally familiar era of computer graphics Now its just a computer science background
that sneaked into composition of my mind and that makes me feel even so much more respectful towards old, ancient CG where stuff most
likely was programmed in Assembler, low-level machine code level which demanded a combination of mastery and patience - something that
i can relate to very much.
Oddworld - oou, what a memories
Yes, this truly imaginative odd world was captivating for sure. The Odyssey, Exodus. I think there ought to be done some verve-painted
fan-art for Abe and his whole odyssey. If nobody will, maybe i will ..at some point.
Will be interesting to know your reaction once you get the full picture and see what this little gnome-like guy represents and how it fits
the image. I think you might get confused about it somewhat
Yesterday i did some more session for pixeling/brushing this vervepaint's way out to finish line with all the slowness and lagging but i need
some few more sessions, so patience. Maybe at the end of January finally it will be finished and uploaded first and foremost here.
I don't know about Machinarium - starting from around 2007 or 2008 i stopped playing any games (and started to do computer
graphics myself and worked as an artist), also it was the time were i ultimately decided that modern games are just too crazy,
too empty and unfulfilling, too distractive, too narrowly focused on violence for sake of entertainment instead of some philosophical/
imaginative/ or some thought-provoking stories (say, like Metal Gear Solid or Silent Hill or even Resident Evil 1). Seems i like only old
stuff . But no doubt there are gems in modern days, will have to look up some gameplay videos of this Machinarium on Youtube
and see closer for myself.
Consider this as my explanation of why i most likely will not know / be familiar with some very popular, very artistic and high quality
modern days game . But the subject - painting like art style for games is interesting, it touches creative parts of my mind and i
sympathize with such vision as well. After all, this precise verve-painting that i currently develop in so small, incremental steps started
with idea and inspiration to give for positive memories and a subject of one old, really, really old game and its imaginary virtual world
an artistic and symbolic treatment, while staying somewhat very close pixel-wise to original.
In my former life period, i looked at computer graphics, specifically 8-bit NES, 16-bit SEGA and 32-bit PSX and 90's DOS/PC as an impressive
art form and one that i was able to experience during my life's most free, happy, light period we all know as childhood and very early youth..
when the mind is so impressionable Now, things have certainly changed for me a lot - i don't catch any inspiration anymore from modern
computer graphics to be honest, it just doesn't catches me anymore ...and i stay away from modern heavy games/gaming whatsoever
But i do catch a ton of inspiration from old, personally familiar era of computer graphics Now its just a computer science background
that sneaked into composition of my mind and that makes me feel even so much more respectful towards old, ancient CG where stuff most
likely was programmed in Assembler, low-level machine code level which demanded a combination of mastery and patience - something that
i can relate to very much.
Oddworld - oou, what a memories
Yes, this truly imaginative odd world was captivating for sure. The Odyssey, Exodus. I think there ought to be done some verve-painted
fan-art for Abe and his whole odyssey. If nobody will, maybe i will ..at some point.
Will be interesting to know your reaction once you get the full picture and see what this little gnome-like guy represents and how it fits
the image. I think you might get confused about it somewhat
Yesterday i did some more session for pixeling/brushing this vervepaint's way out to finish line with all the slowness and lagging but i need
some few more sessions, so patience. Maybe at the end of January finally it will be finished and uploaded first and foremost here.